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Loot boxes is it time to regulate

Gambling Insider
Loot boxes is it time to regulate
Oliver Rudgewick reports on whether loot boxes should class as gambling and how regulators around the world are dealing with the issue The video-gaming industry has become one the most prominent forms of entertainment available, generating worldwide revenue of $116bn in 2017 - a growth of 11% on the previous year, based on figures from the Association for UK Interactive Entertainment

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